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What is Winds and Dragons in American Mahjong?

Definition

Winds and Dragons is the section of the card whose hands are built mostly from the four winds and three dragons rather than from suit tiles.

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Built from the honour tiles rather than the numbered suits.

It is where a deal full of winds and dragons, which looks hopeless to a beginner, actually belongs. Jokers help here because most of the sets are pungs and kongs.

At the table

This is the section that rescues a deal a beginner has already written off. Honour tiles group only with themselves, so a rack heavy in winds and dragons looks like junk right up until you count it against this part of the card. Jokers help here too, since most of the sets are pungs and kongs.

Read the full guide: How to Read the Mahjong Card: The Notation, Decoded.

See it on real tiles. The AI coach reads a dealt hand, free, and names the direction it goes for, what to keep and what to pass, at the free read.

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Related: The card, Direction, Consecutive Run, 2468, 13579, 369. All 52 terms.