Definition
Winds and Dragons is the section of the card whose hands are built mostly from the four winds and three dragons rather than from suit tiles.
It is where a deal full of winds and dragons, which looks hopeless to a beginner, actually belongs. Jokers help here because most of the sets are pungs and kongs.
Read the full guide: How to Read the Mahjong Card: The Notation, Decoded.
See it on real tiles: the coach reads any hand and names its direction, free, at the free read. Members get the coach on call for their own games.
More terms: Pung, Kong, Quint, Pair, Charleston, Blind pass, Courtesy pass, Joker.